Museum 3rd Most
Downloaded Map of All Time!
5/03
Check it out: de_museum holds the honor of being the most requested
original 3rd-party map for CounterStrike. Now only the remake maps
de_dust2003 and cs_assault2001 beat it out in the top ten list at cscentral.com.
At over 64,000 downloads (and tens of thousands more through the CS
Central map pack) this little baby has made me one proud daddy!
PC Gamer Magazine
Distributes Museum!
2/02
That's
right, Museum gets a big boost in circulation this month in the 375,000
issues of PC Gamer Magazine. PC Gamer—the largest PC games
magazine in the world—has chosen the CS Central Map Pack for
distribution on the March issue CD-ROM. So congrats to my fellow
mappers and thank you once again to all the Museum fans for making
this map so popular!
New! Museum Movies
Move
over Spielberg—Theropod-X has learned how to make Counter-Strike
movies! Moments ago I finished a 40 second trailer featuring flybys
and stills from Museum. If you don't play Counter-Strike or simply
can't get enough of Museum, download this video and check it out.
Just click one of the links on the left to download and play.
Museum Downloaded over 50,000 Times!
DE_MUSEUM
was first released in the CS CENTRAL map-pack just before Christmas.
Since that time the map-pack,
which includes 7 other high-quality Counter-Strike levels, has been
downloaded by some fifty thousand eager gamers. In addition,
DE_MUSEUM is one of the most downloaded maps today. As of Feb. 6,
the level moved up to 9th place in CSCENTRAL.COM's top ten most
downloaded maps with over 4,300 downloads. Thanks everyone!
New! Map Overview Image
You
can already view map overviews with Valve's Half-Life
TV, and with the release of Counter-Strike 1.4, overviews come
to all spectator views in the game. To take advantage of map
overviews though, you need a map overview image and a description
file. Download the .zip,
uncompress these two files and place them in the
"overviews" folder in your cstrike directory.
And
to aid in strategy-planning, I created a top-view of the level based
on the overview image. Check it out.
What is a WAD?
A
WAD is a collection of images called textures used by
3D artists to give the appearance of texture, color and surface to
objects rendered on a computer. In the case of DE_MUSEUM, I had to
create surfaces that resembled wood, stone, doors, windows, signs,
and dinosaur bones. Many of these textures started with digital
camera photos.
One
of the first things I did when I began the de_museum project was go
on a photo shoot. There are many historic buildings constructed in
classical styles on the East Coast. Our city courthouse was a good
photo subject for textures and designs that would be appropriate for
a classical museum design. I took many photos here that served as a
foundation for some of the textures seen in de_museum. I'll post
more about texture creation soon.
Museum Textures to be
Released
Call
me crazy, but I plan to give away the textures used to create
DE_MUSEUM. Check back here for their release in the next few
weeks...and think of it as my way of giving back.
Night Vision Goggles?
If
there's enough support, I hope to create a variant of de_museum
that supports NVG. There will be light switches, of course, and a
new sky.
New Web Site &
More Updates Coming Soon
With
this new design and format I hope to be able to add information
about how de_museum and 3D models in general are constructed. In
addition, I'll keep you up-to-date on this and other 3D design
projects. Thanks for stopping by. =)
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